Ubisoft has just released the first PC patch for Far Cry 5. According to the release notes, this patch fixes low occurrence crashes and walkthrough breaks, low occurrence save corruption and low repro AI issues.
Moreover, this first update improves COOP connectivity, improves map download efficiency, PVP matchmaking and fixes various Arcade gameplay issues.
There is also one PC-specific issue that this update addresses. PC gamers reported that they were being incorrectly spawned when the game was minimized during loading. This issue has now been resolved.
This patch will be auto-downloaded from Steam or UPLAY, and you can find its complete changelog below.
Far Cry 5 Title Update 4 Release Notes
Stability & Performance
- Fixed low occurrence crashes and walkthrough breaks
- Additional quality bug fixes
- Fixed low occurrence save corruption
Companion, Enemy, & Animal AI
- -Fixed low repro AI issues
Design & Mission Progression
- Fixed issues preventing silver bar purchase
- Fixed minor bugs
Gameplay & UI
- Fixed minor bugs
COOP and Online
- Improved COOP connectivity
- Fixed low occurrence COOP specific walkthrough breaks
- Fixed voice communication issue where players could be permanently muted
- Hurk was blowing up the client player when in a helicopter, fixed that.
Far Cry Arcade
- Improved map download efficiency
- Fixed various Arcade gameplay issues
- Fixed issue where map textures would be extremely low
- Improved PVP matchmaking
- Fixed lobby loadout selection and map selection issues
Map Editor
- Fixed issue with Arcade Editor crashes
PC Patch Only:
- Fixed issues that were causing incorrect spawn if the game was minimized during loading
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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