Modder ‘Kaldaien’, best known for his amazing Special-K mod for NieR: Automata and Yakuza 0, has released the first mod for Monster Hunter World. This first version of Special-K for Monster Hunter World allows for HUDless screenshots, enables Texture/button mods, allows Pre-HUD ReShade and packs fixes for some issues with the fullscreen-exclusive mode.
What’s also interesting here, though, is the anti-mod techniques/code that the modder discovered. According to Kaldaien, Monster Hunter World features the worst anti-debug/anti-mod code he has ever seen, putting FFXV’s stupid anti-debug to shame.
“I do not know if this is a part of Denuvo that has never been used before or if it’s actually a trumped up ad-hoc solution from people who have no business imposing restrictions on the consumer. Anti-debug / anti-mod is always bad, but it’s exponentially worse when done by amateurs who do not have the necessary experience to ensure their stupid charade doesn’t do more harm to the customer than benefit (is there any?) to the publisher.”
Those interested can download the Special-K mod for Monster Hunter World from here. Be also sure to read our PC Performance Analysis for the game.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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