Capcom has released the first patch for the PC version of Monster Hunter World. According to the release notes, this patch will update your game’s version to v151910 and will address some of the game’s connection error issues.
Going into more details, this patch fixes an issue where error messages would display and kick players offline when searching for online sessions, fixes an issue where error messages would display and kick players offline after having joined an online session or while playing multiplayer, and fixes an issue where the error message “E_FAIL : hr” would display and the game would crash when switching to full screen mode.
Steam will download this patch the next time you launch its client and players can verify the version number in the top-left corner when they launch the game in window mode. Do note, however, that you can only match with other players who have the same update version as you.
Below you will find the full changelog for Monster Hunter World’s first PC patch
Monster Hunter World Patch 151910 Release Notes
- – Fixed an issue where error messages would display and kick players offline when searching for online sessions.
Also readjusted the matchmaking function to make it easier to find an online session via “Search for an Online Session” > “Matchmake”. - – Fixed an issue where error messages would display and kick players offline after having joined an online session.
- – Fixed an issue where error messages would display and kick players offline while playing multiplayer.
This adjustment reduces the number of occurrences, though it does not completely resolve the issue. We will continue to investigate this matter. - – Fixed an issue where the error message “E_FAIL : hr” would display and the game would crash when switching to full screen mode.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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