NVIDIA has shared the first official details about DLSS 4, and shared the first 75 games that will support it. DLSS 4 introduces Multi Frame Generation, which will be exclusive to the RTX 50 series GPUs. Moreover, it brings improvements to Super Resolution and Frame Generation that will be available to previous GPUs.
Here is a graph that details which DLSS technologies NVIDIA’s GPUs support. Basically, DLSS 4 Multi Frame Generation is exclusive to the RTX 50 series GPUs. The RTX 40 series GPUs will still support DLSS 4 Frame Generation and DLSS 4 Super Resolution. Finally, the older RTX GPUs will support DLSS 4 Super Resolution.
So, what exactly is DLSS 4 Multi Frame Generation? As NVIDIA states, it generates up to three additional frames per traditionally rendered frame, working in unison with the complete suite of DLSS technologies to multiply frame rates by up to 8X over traditional brute-force rendering.
NVIDIA claims that DLSS 4 Multi Frame Generation will not have any impact on latency. Latency should be similar to DLSS 2. Yep, from the looks of it, NVIDIA has also improved DLSS 3 Frame Generation. Or at least that’s what it implies in a video it shared. In the CP2077 video, we get to see the same latency when using DLSS 2 and DLSS 4.
NVIDIA has improved the quality of both Super Resolution and Frame Generation. DLSS 4 Frame Generation will now run better than before. This is a much-needed improvement as FSR 3.0 Frame Generation was usually faster than DLSS 3 FG. Thanks to the new Super Resolution algorithm, there should be even less ghosting now. It should also be able to better eliminate shimmering.
Now what’s great here is that DLSS 4 will be backwards compatible with older versions of DLSS. What this means is that both Multi Frame Generation and the new transformer models will be compatible with existing DLSS integrations. So, when the RTX 50 Series GPUs hit stores, their owners will be able to multiply performance with DLSS Multi Frame Generation in 75 games and apps. So, here are the first games that will support it.
Finally, NVIDIA shared the following videos for Black Myth: Wukong and Dune: Awakening. These are two of the games that they will have support for DLSS 4. So, go ahead and take a look at them.
I’m really curious to test DLSS 4, especially since it will bring improvements to older RTX owners. So, hopefully, we’ll have to share some benchmarks at the end of January or in February.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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