Capcom has revealed the first official details and screenshots for Devil May Cry 5. 10 years since the last iteration, Devil May Cry 4, Director Hideaki Itsuno and the core team have reunited to conclude the long awaited Sons of Sparda saga.
Several years have passed in Devil May Cry 5 and the threat of demonic power, long since forgotten, has returned to menace the world once again. The demonic invasion begins with the seeds of a “demon tree” taking root in Red Grave City. This hellish incursion attracts the attention of the young demon hunter, Nero, an ally of Dante who now finds himself without his demonic arm, the source of much of his power. As Nero heads to Red Grave City in his motorhome named “Devil May Cry” with his partner Nico, he ruminates on how everything started. The loss of his demonic arm, the demonic invasion, and Dante’s unknown whereabouts. Things must be settled once and for all.
Capcom’s proprietary in-house RE Engine ensures that with Devil May Cry 5, the series continues to achieve new heights in fidelity, featuring ground-breaking graphics that utilize photorealistic character designs and stunning lighting and environmental effects. The game features three playable characters, each of which offer a radically different stylish combat play style as they take on the city overrun with demons. Adrenaline-fueled boss fights play out against destructible environments in the striking streets of Red Grave City.
Devil May Cry 5 will release in Spring 2019.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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