BANDAI NAMCO Entertainment today announced CODE VEIN for release in 2018. CODE VEIN is an action RPG powered by Unreal Engine 4, in which players will feast on the blood of enemies through a journey across a massive interconnected world to unlock its mysterious sanguine past .
This is what Bandai Namco had to say about its storyline:
“In the not too distant future, a mysterious disaster has brought collapse to the world, as we know it. Towering skyscrapers, once symbols of prosperity, are now lifeless graves of humanity’s past pierced by the Thorns of Judgment. At the centre of the destruction lies a hidden society of Revenants called Vein. This final stronghold is where the remaining few fight to survive, blessed with Gifts of power in exchange for their memories and a thirst for blood. Give into the bloodlust fully and risk becoming one of the Lost, fiendish ghouls devoid of any remaining humanity.”
In CODE VEIN, players assume the role of a Revenant. After stumbling into Vein, players are tasked to embark into the world with a companion picked from the various residents of Vein to uncover lost memories and an exit out of this new demented reality.
Revenants also have access to Blood Veils, devices capable of draining the blood of their enemies in order to enhance their own abilities. Exploiting these enhanced abilities known as Gifts, players can change their form to increase their strength, weaken enemies, and utilise new weapon abilities with overpowered attacks. Utilising the vast array of weaponry along with each character’s Gift, players can adapt and strategize to a variety of battle conditions that suit their play styles.
Bandai Namco has released the first screenshots for CODE VEIN that can be viewed below!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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