Bloober Team today announced its largest and most ambitious project to date – The Medium. The Medium is a tension-fueled, psychological horror game that focuses on a central motif: how your perspective changes your perception.
Players will find themselves in the body of Marianne; a medium hounded by visions. Players will be also living and interacting across two worlds: the real, and the spirit world. As a medium with access to both worlds, you have a wider perspective and can see more clearly that there’s no one simple truth to what others perceive.
Piotr Babieno, CEO at Bloober Team, said:
“Every one of our games has a central theme that drives its creative and technological design. In The Medium, we focus on perspective and perception. When you change your point of view, you discover that things are more complicated and nuanced than you initially thought. The Medium is our most ambitious game ever and we can’t wait to show you how we’re translating this vision into a psychological horror.”
Akira Yamaoka, of Silent Hill fame and Bloober Team’s Arkadiusz Reikowski are working together on the game’s original ‘dual’ score.
Babieno also added:
“The inclusion of the legendary Akira Yamaoka – best known for his work on the Silent Hill franchise – is a dream come true. We’ve been inspired by many of the previous games he has worked on. Thus, we are excited to bring a new one to life with The Medium.”
Lastly, The Medium is coming to the PC in Holiday 2020.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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