DONTNOD Entertainment has released the first patch for Vampyr. According to the release notes, this patch allows gamers to use Walk as a held input or a toggled input and properly displays the Recovering Icon when a citizen is healing.
Moreover, this patch fixes some green flickering issues, optimises the in-game menus and allows gamers to switch targets with the mouse wheel.
However, PC gamers report that this new switch feature has completely broken the targeting system. According to reports, once players move the camera it constantly switches/lock on to whatever is in line of sight. Furthermore, this patch does not improve overall performance and does not resolve the stuttering issues that gamers have already reported.
As always, Steam will download this patch the next time you launch its client, and you can find below its complete changelog.
Vampyr First Patch Release Notes
New Features:
- Walk can now be used as a held input or a toggled input.
- The Recovering Icon is now properly displayed when a citizen is healing
Fixes:
- Switching targets can now be done with the mouse wheel.
- During the cutscene between Dorothy and Darius, Dorothy will now properly be shown. A new playthrough is needed for this.
- Fixed an issue where Sean Hampton was stuck in a chair while reloading during certain dialogues.
- Fixed an issue where spoiler characters would incorrectly spawn.
- Fixed an issue where Tom Watts’s sidequest would be blocked while performing a medical checkup mid-choice
- Fixed an issue where players were able to escape the map in Southwark
- Optimised the in-game menus
- Fixed an issue where in-game and in-menu serum icons were inverted.
- Fixed an issue where players were unable to change inventory page using KB/M
- Green flickering should no longer occur
- Fixed an issue where Camelia’s dialogue would stay locked, even with all hints unlocked.
- Various other fixes
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email