Funcom is excited to announce that the company has signed a license agreement with the LEGO Group, one of the world’s most successful manufacturers of play materials, to develop a massively multiplayer online game based on the hugely popular LEGO Minifigures franchise.
LEGO Minifigures are the inhabitants of an unimaginable number of spectacular creations put together by both kids and grown-ups over the past several decades. Whether it is a knight in shining armor, a brave firefighter or just an oddball in a gorilla suit, these figures breath life into elaborately constructed cities, castles and even space stations around the world. The LEGO Group estimates that 340 million minifigures will be produced in 2012 (including minifigures not part of the LEGO Minifigures collectibles).
The massively multiplayer online game that Funcom will develop based on the LEGO Minifigures franchise will focus on maximum accessibility. Funcom and the LEGO Group will work together to make the game available to consumers in their online channels and will be coordinating activities to provide a broad and enhanced experience for the product line. The game will be a prominent part of the LEGO Minifigures online experience which already has millions of unique visitors per month.
Funcom CEO Trond Arne Aas said:
“The market for family-friendly online experiences intended for children and youngsters is brimming with potential. Being able to work with a world-renowned brand such as the LEGO brand to develop an MMO for this audience is incredibly exciting to us as game developers and for Funcom as a company. This is source material we all know and love and we simply cannot wait to get started working with the LEGO Group on realizing this exciting project.”
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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