Gears of War: Ultimate Edition – Third PC Update Now Out, Packs Optimizations To Reduce Hitches


The Coalition has released the third PC update for Gears of War: Ultimate Edition. This third patch adds support for ultra-wide resolutions, adds an FPS counter, and features pipeline state object cache optimizations to reduce hitches during level transitions. This update will be auto-downloaded from the Windows 10 store, and you can read the complete changelog below.

Gears of War: Ultimate Edition – Third PC Update Changelog:

  • Ultra-wide resolutions (2560×1080 and 3440×1440) added to the game.
  • Pipeline state object cache optimizations to reduce hitches during level transitions.
  • Fixed a bug that could cause full Unreal garbage collect unnecessarily, leading to minor visual hitches.
  • Fixed a visual corruption bug that would rarely affect NVIDIA cards when changing resolutions and VRAM became over committed.
  • Added support for setting anisotropic filtering level through the INI file.
  • Fixed lack of mouse input when using lowest mouse sensitivity and fully zoomed in with sniper rifle and moving the mouse very small amounts.
  • Adjustments to low (1GB VRAM) texture setting.
  • Added ability to toggle an FPS counter. Press the “Delete” key at any time to turn the counter on/off.