Publisher All in! Games has announced that a demo for Ghostrunner is now available on Steam. This demo will be available until May 13th. Moreover, the publisher released a new CGI trailer teasing the mysterious plot and showing off the Killing Blink ability.
Previously only available at tradeshows, Ghostrunner’s demo cuts right to the chase. Players assume the role of a cyber-warrior and cut through anyone blocking the way. Players can practice nimbly leaping through the air, using the grappling hook to reach new heights, and surviving lightning-paced one-hit-one-kill style action. Moreover, players will have instant respawns to make each fight feel strategic instead of an exercise in frustration.
Here is the game’s description.
“After a cataclysmic event, the remnants of humanity dwell within Dharma Tower, a megastructure constructed as a temporary shelter. A century of conflict led to a brutal division of Dharma — the lower the floor, the lower the resident’s status. The enigmatic Keymaster maintains this imposed caste system, but the people have had enough. Ascend the tower as a Ghostrunner capable of blistering speed and deadly precision, and learn the truth behind the Keymaster’s reign.
Join the resistance known as the Climbers on their mission to cut through the Keymaster’s regime. Death awaits on each level of the tower, from the derelict industrial machinery of the Base to the sickening sheen of the Summit. Dodge oncoming bullets by dashing and wall-running, then slice through enemies with a single cut. Cybernetic implants push the limit even further with bullet-timelike mechanics to keep the cyber-warrior out of harm’s way.”
Ghostrunner will also feature Ray Tracing effects. These effects will highlight lower Meru’s crumbling infrastructure with grungy neon signs and the apathetic hedonism of the clubs and bars on higher levels.
You can download the demo from here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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