Now here is something really interesting. While Grand Theft Auto V is said to be an AMD Gaming Evolved title, the game’s GeForce page lists one exclusive NVIDIA feature that will be supported by it. According to the green team, GTA V will support TXAA; NVIDIA’s AA solution that eliminates most jaggies.
NVIDIA has not listed any additional features (such as HBAO+ or PhysX effects, so it’s safe to say that the game will come with some other, universal solutions for physics, hair/fur, and ambient occlusion.
Moreover, Rockstar and AMD have not yet confirmed whether this latest entry in the GTA series will support Mantle or not. There were various rumours suggesting such a thing, but we can safely say that these rumours may not be legit as Ryse: Son of Rome (a title that was also rumoured to have support for AMD’s low-level API) did not support Mantle.
Grand Theft Auto V releases this May March on the PC.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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