GRIS is one of the most beautiful – artistically speaking – games I’ve seen lately. And I’m happy to report that Nomada’s title is already profitable, just seven days after its release.
GRIS is described as a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.
GRIS has been out for one week and our team is overwhelmed by the incredible reception and thrilled that the game is already profitable! Thank you all so much for your support! 😊 pic.twitter.com/okJYyVK5Sw
— Nomada Studio – NEVA & GRIS (@nomadastudiobcn) December 20, 2018
While the game is a bit short, it currently has Overwhelmingly Positive reviews on Steam and is priced at a somehow low price (16,99€).
It’s also worth noting that GRIS is an experience with almost no text, only simple control reminders illustrated through universal icons. As such, the game can be enjoyed by anyone regardless of their spoken language.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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