SOF Studios has released H-Hour: World’s Elite, a tactical, team-based military shooter, via Steam’s Early Access program. The game has been in private testing this Spring and heads to Steam as a pre-alpha, community-focused build.
H-Hour: World’s Elite has already drawn a strong group of more than 10,000 early supporters on its official forums that has helped bring the game to Early Access. New players are invited to join in and help shape the future of the game with their impressions, feedback and ideas.
Tom Flanagan, Co-Owner and President, SOF Studios, said:
“H-Hour: World’s Elite is truly a community-led project, with long-time fans of games like Delta Force and SOCOM already providing incredible feedback and ideas to help shape the future gameplay and features of H-Hour. Steam’s Early Access platform allows us to engage with an even broader community of players who want to share their experience and opinions. We hope everyone interested in reviving the military shooter genre will download H-Hour and help us build the game that they will love to play with their friends for years to come.”
The Early Access version of H-Hour: World’s Elite will include the main framework for the multiplayer experience, including lobbies, 8-v-8 matches, several maps, two game modes, and weapon and armament selection for characters.
The game is currently in a pre-alpha state, so players looking for a full-featured game, without bugs, are encouraged to wait until the game’s official release in the future. However, players who enjoy having a real voice in shaping the games they play will find a thriving and excited community of like-minded gamers driving the development of H-Hour alongside them.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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