A couple of days ago, we informed you about a Garry’s Mod add-on that would bring the Doom universe to Half Life 2. Well, we’ve got some good news for you today as this add-on has been released and can be downloaded from here. As its description reads, gmDoom is a partial source port of Doom integrated into Garry’s Mod 13. Assets are loaded from an IWAD, and no binary modules are required. You can find below the add-on’s FAQ, as well as its trailer!
gmDoom FAQ:
Q: Why are there pink and black boxes everywhere?!
A: You didn’t install a DOOM IWAD, or you have installed it incorrectly. Please refer to the installation guide above.
Q: My framerate is really bad when I start a map! What’s wrong?
A: The game will slow down a bit for the first few seconds of a map. This is because graphics are being loaded from the DOOM IWAD. The maximum length of time per frame the game will spend trying to load textures is controlled with doom_cl_texwrite_timeout in the console. I’ll be looking for ways to speed this up.
Q: I see black squares after starting the map! What’s wrong?
A: Some of the textures haven’t loaded yet. They should be fine in a few seconds.
Q: The textures were fine, but something caused them to turn into black squares again! What do I do?
A: You can rebuild the textures with doom_cl_rebuild_textures in the console. If I can find a way to detect when this happens, I’ll have a solution that fixes this automatically.
Q: Everything is invisible! I can’t see any monsters or weapons, and the HUD doesn’t work either! What gives?
A: This happens when running Garry’s Mod in DirectX 8. You will need to run Garry’s Mod in DirectX 9 or higher for this addon to work correctly. I’ll try to find a fix, but I can’t guarantee I’ll be able to get it working.
Q: What is an IWAD?
A: An IWAD is a file containing all of the DOOM assets ( sprites, textures, sounds, music, maps, etc. ).
Q: Why do I have to install a stupid IWAD? Why can you just include the assets in the addon!?
A: It’s not legal for me to redistribute the game assets.
Q: How do I enable the DOOM HUD?
A: You can turn the DOOM HUD on and off with doom_cl_hud 1/0 in the console.
Q: How do I view the automap?
A: You can turn the automap on and off with doom_cl_map 1/0. The automap will not appear if you have not picked up the Computer Area Map item. The first time you turn on the map during a session, it may cause your game to freeze for a moment while it generates.
Q: How do I become Doomguy?
A: Doomguy is not ready yet.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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