Microsoft and 343 Industries have announced that Halo Infinite has been officially delayed until 2021. According to the teams, this is mostly due to multiple reasons, including the COVID 19 pandemic.
Halo Infinite Development Update pic.twitter.com/TFZvXhRN9f
— Halo (@Halo) August 11, 2020
My guess is that the underwhelming reception of the game’s debut gameplay video is another reason behind this delay. And, to be honest, this delay is the right move (as long as 343 Industries significantly improves the game’s graphics).
As we’ve already said, that gameplay footage was from the PC version of Halo Infinite. Thus, it will be interesting to see whether or not Halo Infinite PC will also see major visual improvements.
Halo Infinite continues the story of the Master Chief as the third chapter of the Reclaimer Saga. According to the team, this is a direct sequel to Halo 5: Guardian, and will give players more freedom than ever before to explore a sprawling Halo ring.
As Microsoft has already announced, its multiplayer mode will be free to play. It’s also worth noting that Sperasoft is helping with the game’s development.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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