Mastiff announced today that their much-anticipated military action title Heavy Fire: Afghanistan, will be released on November for multiple platforms including the PlayStation 3, the Wii and the PC. Heavy Fire: Afghanistan is – according to its press release – a super fast playing, high-intensity experience set in modern-day Afghanistan.
Whether fighting up close and personal with guns and grenades, raining down fire from a helicopter or laying waste with a main battle tank, Heavy Fire: Afghanistan is all about constant, edge-of-the-seat action and beautiful graphics combined with straightforward, intuitive controls to give hardcore gamers and novices an immediately fun, pickup-and-play experience.
· 24 high-action missions
· More than 60 awards, ranks, and equipment upgrades
· Leaderboard to see how you stack up
· 1-4 players, cooperative play
· More than 60 awards, ranks, and equipment upgrades
· Leaderboard to see how you stack up
· 1-4 players, cooperative play
Bill Swartz, president and chief executive officer of Mastiff said:
“We are incredibly proud of this product and delighted to have partnered with developer Teyon to bring the Heavy Fire franchise to the next level with Heavy Fire: Afghanistan.”
Danny Hammett, executive vice president and partner at Mastiff added:
“Mastiff has always been about making great games that are accessible to wide audiences. Heavy Fire: Afghanistan offers state-of-the-art graphics, easy to play, yet challenging high-quality military game play, multiplayer functionality and a Teen rating from the Entertainment Ratings Board at a great price.”
Heavy Fire: Afghanistan is rated “Teen” by the ESRB and is set for national release in early November. Pre-order is available at participating retailers.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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