NVIDIA has just lifted the embargo for some of its RTX 50 series slides, and we can finally share some interesting comparisons between DLSS 4’s Transformer Model and Basic Temporal Upscalers. So, let’s take a look at the visual benefits of the new DLSS 4 Mode.
DLSS 4 will be supported by all RTX GPUs. This means that these improvements will be available to all RTX gamers. This is crucial to note. The only DLSS 4 feature that will be exclusive to the RTX 50 series will be Multi Frame Generation.
PC gamers will be able to switch between the CNN and the Transformer Models of DLSS 4 at will via the NVIDIA App. On January 30th, NVIDIA will release the latest version of its app. This new version will allow you to either use CNN or Transformer in all games that currently support DLSS. As such, you will no longer have to install DLL files to use the latest version of DLSS.
NVIDIA told us that the Transformer Model will offer better visuals with less shimmering and ghosting than the CNN Model. However, the Transformer Model will not be as fast as the CNN Model. This is something you should all keep in mind.
So with this out of the way, let’s take a look at the following comparison screenshots. In those examples, we can see how DLSS 4’s Transformer Model can improve visual quality over the Basic Temporal Upscalers. These comparisons are not between the older CNN Model and the Transformer Model.
Funny thing is that DLSS 4 already looked great. So, the fact that it will now look even better is something that will please a lot of gamers. We’ve seen instances in which 4K DLSS Quality looked better than Native 4K. And now, with the Transformer Model, things will get even better for DLSS.
And there you have it. It will be really interesting to see how much better DLSS 4 will look with this new model. It will also be interesting to see whether Intel and AMD will be able to catch up with it. AMD is already working on FSR 4.0 which looked better than FSR 3.0. But will it be able to compete with DLSS 4’s Transformer Model? Only time will tell.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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