The Open Beta phase for Call of Duty: Modern Warfare begins in under an hour, and we can finally reveal its PC graphics settings. From the looks of it, PC gamers will be able to adjust a number of graphics settings. However, it appears that there won’t be any support for Ray Tracing.
Going into more details, PC gamers can adjust the quality of Textures, Texture Filtering, Particles, Bullet Impacts and Tessellation. There are also options for Shadow Map Resolution, Cache Spot Shadows, Cache Sun Shadows, Ambient Occlusion and Lighting. Moreover, there is a resolution scaler, options for Film Grain and Colorblind, as well as a Field of View Slider.
As we can clearly see, there aren’t any options for Ray Tracing. Not only that, but there isn’t any setting for DLSS. Now while NVIDIA has not confirmed whether the game will support DLSS, it makes zero sense not to add it, especially for those that want to enjoy the game’s Ray Tracing effects.
But anyway, the PC Open Beta phase for Call of Duty: Modern Warfare begins today for those that have pre-ordered the game. For the rest of the players, the beta will open tomorrow.
Enjoy the following screenshots and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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