Square Enix and IO Interactive today announced that Hitman: Absolution is now available for PS3, X360 and PC. The game follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.
Brooke, Brand Director said:
“Hitman: Absolution marks the culmination of years of hard work, belief and determination from many involved with IO Interactive and Square Enix. The result is an original and incredibly replayable gaming experience that will blow many people away. Welcome back Agent 47, we’ve missed you.”
Hitman: Absolution also introduces Contracts, a new online mode which allows gamers to create and share their own custom hit challenges within the game. They choose a level, targets, weapons and then set rules for completing the contract based on time, style and witnesses. As an asynchronous mode, players can compete against friends at any time, regardless of whether or not they are online. Upon accepting and successfully completing a contract, players will be rewarded in contract dollars which they can use to purchase weapons, disguises, upgrades, and techniques. Contracts is going to be free of charge for everybody who owns a copy of Hitman: Absolution.
Powered by IO Interactive’s new proprietary GLACIER 2 technology, Hitman: Absolution promises to deliver a cinematic experience in a living breathing world, where player choice is paramount. Experience unique disguise gameplay, improvised weapons and a myriad ways to take out a target.
Stay tuned for our Performance Analysis in the coming days!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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