Dambuster Studios has released a new performance patch for Homefront: The Revolution. This patch boosts frame rate a further 15% on top of the 25% improvement already achieved in 1.06. In addition, this update features two brand new missions for the Resistance Mode.
This patch will be auto-downloaded from Steam, and you can read below its complete changelog
Homefront: The Revolution – Performance Patch Changelog:
- 2 New Resistance Mode Map ‘Boom Patrol’ & ‘Indy Forever’
- Save Stall Reduction
- Smoother framerate and improved performance throughout the game via
- Spawning Optimisations
- Checkpoint Save Optimisations
- Lighting and Particle Optimisations
- Bug fixes and stability improvements including
- Fix for intermittent issue in which a box could get stuck preventing Medical Supplies Strikpoint completing correctly
- Fix for enemies not spawning correctly on occasion preventing Old Town Apartment Strikepoint completing correctly
- Fix for padlocks not being able to be destroyed in certain situations preventing Car Park Chop Shop Strikepoint to be completed
- Fix for black screen sometimes occurring following Aftermath mission and cinematic cutscene’s
- Fixed an issue with some players losing equipment when continuing save game from a previous patch
- Fixed a further issue some players experience with the SAM launcher becoming blocked in End Game
- New Resistance Mode Features
- Added ‘Guerrilla Score’ system to indicate a player’s overall experience in the game. Players can earn Guerrilla score by ranking up characters, completing missions on increasing difficulties, earning new citations and increasing a characters ‘Renown’.
- Added ‘Renown’ system to reward continued play with a character at the rank cap. All XP gained at max rank contributes towards a character’s renown, increase their Renown to earn more Guerrilla Score and Armory crates.
- Added the ability to set Resistance Mode character name with more than basic English characters
- Updated Resistance Mode End of Mission display to better present end of match rewards
- Resistance Mode bug fixes and stability improvements
- Inside Job achievement tweak to reduce the number of reinforcements called after securing a stronghold
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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