Meridian4 and Indomitus Games today announced the full Steam release of In Verbis Virtus, a voice-controlled, fantasy adventure built on the Unreal Engine.
In In Verbis Virtus, players use their real voices to cast spells as they explore a lost temple in search of an ancient power. As players make their way through the temple’s forgotten chambers, new spells are unlocked. Players must use these spells to solve the temple’s many enigmas and battle monsters that lurk in its depths.
Federico Mussetola, CEO of Indomitus Games, said:
“We wanted to create the ultimate immersive experience with In Verbis Virtus. This is why we chose to use voice commands as the primary player interaction and spent so long perfecting the speech recognition. Casting spells with your own voice is addictive and really sucks people into the game.”
In Verbis Virtus is also described as an incredibly visual experience. Built on the Unreal Engine, the game promises to transport players to a breathtaking world that is brimming with unspeakable beauty and terror.
Giovanni Vadalà, 3D artist for Indomitus Games, added:
“For us, immersiveness did not stop with voice controls. The graphics had to be top notch. With the Unreal Engine we were able to achieve the level of graphic quality and atmosphere we had envisioned.”
Andy Sher, CEO of Meridian4, concluded:
“It’s clear from the positive response we’ve seen in Early Access, that In Verbis Virtus is a game the Steam community wants. We’re thrilled to help bring this game to full release.”
In Verbis Virtus can be purchased on Steam for $19.99 and 25% off through April 10.
We’ll have a Review for In Verbis Virtus soon, so stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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