MachineGames has revealed the official PC system requirements for Indiana Jones and the Great Circle. These PC requirements also include the Full Ray Tracing requirements. So, let’s take a look at them.
Indiana Jones and the Great Circle will require a GPU that supports hardware Ray Tracing. So, to run the game, you will at least need an Intel Core i7-10700K or AMD Ryzen 5 3600 with 16GB of RAM and an NVIDIA GeForce RTX 2060 SUPER or AMD Radeon RX 6600 or Intel Arc A580. That’s for gaming at 1080p/Low with 60FPS. Moreover, the game will require 120GB of free disk space.
The devs recommend using an Intel Core i7-12700K or AMD Ryzen 7 7700 with 32GB of RAM and an NVIDIA GeForce RTX 3080Ti or AMD Radeon RX 7700XT. With these PC specs, you can expect to run the game at 1440p/High with 60FPS.
For gaming at Native 4K/Ultra with 60FPS, you’ll need an Intel Core i7-13900K or AMD Ryzen 7 7900X with 32GB of RAM and an NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900XT.
The PC requirements skyrocket the moment you try to enable Full Ray Tracing, also known as Path Tracing. This shouldn’t come as a surprise as we’re talking about Path Tracing in a modern-day title.
I’ll skip the Minimum and Recommended, and I’ll get straight to the Ultra Path Tracing Requirements. So, to max out the game at 4K, you’ll need Intel Core i7-13900K or AMD Ryzen 7 7900X with 32GB of RAM and an NVIDIA GeForce RTX 4090. And… well… that’s it. In other words, you’ll need the best of the best. Also, this isn’t at Native 4K (duh). That’s with DLSS 3 Performance with Frame Generation, with a framerate target of 60FPS.
Bethesda will release Indiana Jones and the Great Circle on December 9th.
Enjoy and stay tuned for more!
Indiana Jones and the Great Circle PC Requirements
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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