injectSMAA v1.2 is now available; Steam games are now compatible with it


We just got word that Andrej Dudenhefner has released a new version for his SMAA injector tool that is compatible with all Steam games. SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism. To put it simple, SMAA offers a nice level of AA with a minimal performance hit. You can find the download link and the changelog for this version of injectSMAA after the jump.
Those interested can download it from here. You can also find some comparison shots between noAA and SMAA here.
injectSMAA v1.2 Changelog:
-Add: Configuration file
-Change: Internal modularisation
-Change: (d3d9) Improved state handling
-Fix: (d3d10) Possible memory leak
-Fix: (d3d9) Steam overlay via “weird_steam_hack”