Although we don’t usually post mobile news, we felt the need to inform you about the newly announced iPhone 5. The iPhone 5 will be released on September 28th and sports a super high-res “Retina Display” screen (1136×640 resolution) with 326 pixels per inch, that is 4 inches larger than the one of its predecessor .
The iPhone 5 will feature HSPA+, DC-HSDPA, and the long-awaited & long-rumored LTE support. In the United States Apple has LTE support with Sprint, Verizon and AT&T. The iPhone 5’s WiFi protocol has also been updated & now features 2.4ghz & 5ghz on 802.11n.
iPhone 5 is powered by a brand-new A6 CPU. iPhone 5’s performance (in both CPU and GPU) is said to be doubled from its predecessor, and Apple had on stage Electronic Arts who demonstrated a new racing game. According to EA and Apple, iPhone 5 will be able to display visuals that are comparable to those of current-generation consoles.
iPhone 5’s battery will allow for 8 hours of continuous talk time, 10 hours of video, 40 hours of music and an impressive 225 hours of standby before requiring a charge. In addition, the new camera features an 8 megapixel sensor and is said to be 40% faster at photo capture.
The iPhone 5 will be available in both black and white. With a contract, the iPhone 5 will cost $199 for a 16GB device, $399 for 32GB and $499 for 64GB.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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