Full Control today announced the release of Jagged Alliance: Flashback, on PC, Mac and Linux. Jagged Alliance: Flashback is a reset for the classic turn-based strategy series, featuring a unique mix of deep turn-based tactics, role-playing and squad management.
Thomas Lund, CEO of Full Control, said:
“We are excited to bring Jagged Alliance back to its turn based roots with the launch of Flashback. It’s been a long journey from the initial Kickstarter funding campaign to full commercial launch. For months we’ve been working very closely with the awesome Jagged Alliance community, whose feedback has helped shape Flashback to the experience it is today.”
Based in the late-1980’s on the fictional Caribbean Island of San Hermanos, the elected president, “The Prince”, uses his powerful military force to halt a rebellious group attempting to overthrow his regime. The revolutionaries quickly find, they are powerless against “The Princes” powerful military force. Jagged Alliance: Flashback begins when the insurgent army quickly dissolves after the rebel leader is arrested and imprisoned.
Players arrive on San Hermanos to get the rebel leader out of prison as events take a turn for the worse. During the course of the rebellion, three charismatic individuals arise from the turmoil to form the legendary mercenary organisation A.I.M.
In Jagged Alliance: Flashback, the player assembles and coordinates squads of unique and powerful mercenaries to conquer the island sector by sector and turn by turn. The backbone of a deep and complex turn-based combat system is the economy system allowing the player to manage their resources to improve their mercenaries, buy or repair equipment and hire new members.
Like the original classic Jagged Alliance series, Flashback tasks players to create their own tactics, whether that be rushing in with heavily armed troops to flank “The Princes” forces or from sniping enemies from a distance.
Jagged Alliance: Flashback comes fully moddable and completely integrated into Steam’s workshop system. The player is free to create his own stories, levels or adjust the game to his personal preference and share that with the entire Steam community.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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