Neocore Games has announced King Arthur: Knight’s Tale, and released the game’s official announcement trailer. Based on the Arthurian mythology, King Arthur: Knight’s Tale is a turn-based tactical role-playing game; a unique hybrid between turn-based tactical games and traditional, character-centric RPGs.
King Arthur: Knight’s Tale will be a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Players will control a small team of heroes and fight grueling, but satisfying battles. Furthermore, players will choose from more than 30 heroes of 5 diverse classes and combine hundreds of skills and artifacts to assemble an efficient team. Players will also gather their own Knights of the Round Table and send them on knightly quests.
The game will have more than 50 unique points of interest on the Adventure Map, including 20 story missions and various side quests. These quests will take place on diverse terrains, from the dark castle dungeons to the forests of the SĂdhe. Additionally, players can expect 7 enemy factions, more than 50 types of enemy units, and 10 incredible boss fights.
King Arthur: Knight’s Tale promises to use photogrammetry for its environments and high-quality mocap animation. The game will have a Physically Based Rendering system, and will utilize the DirectX 12 API.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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