Neocore Games has announced that its upcoming turn-based role-playing game, King Arthur: Knight’s Tale, will now hit Steam Early Access on January 26th. The game was originally meant to hit Steam Early Access on January 12th. However, the team needed a little more time in order to iron out some bugs.
As Neocore Games stated via a press release:
“While we are aware that Early Access is called that name for a reason, we want to ensure everything is polished and bugs are squashed before you begin your adventure in Avalon, and we need a little more time to do that.”
Based on the Arthurian mythology, King Arthur: Knight’s Tale is a turn-based tactical role-playing game; a unique hybrid between turn-based tactical games and traditional, character-centric RPGs.
King Arthur: Knight’s Tale will be a modern retelling of a classic Arthurian mythology story filtered through the dark fantasy tropes, a twist on the traditional tales of chivalry.
Players will control a small team of heroes and fight grueling, but satisfying battles. Furthermore, players will choose from more than 30 heroes of 5 diverse classes. Additionally, they will be able to combine hundreds of skills and artifacts to assemble an efficient team. Players will also gather their own Knights of the Round Table and send them on knightly quests.
The game will have more than 50 unique points of interest on the Adventure Map, including 20 story missions and various side quests. These quests will take place on diverse terrains, from the dark castle dungeons to the forests of the Sídhe. Additionally, players can expect 7 enemy factions, more than 50 types of enemy units, and 10 incredible boss fights.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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