Now here is something that passed under my radar. A couple of weeks ago, tinyBuild revealed a new action/strategy sandbox game that will feature A LOT of characters on screen, and that will allow you to use modern weapons in medieval times.
In Kingmakers, players will travel back 500 years, to medieval England, in order to change the course of a bloody war.
Now the big feature of this game is that it can push thousands of enemies on screen. Not only that but you can use modern weapons to kill your enemies. So, for instance, you can use an AK-47 to shoot knights. Or you can use grenades and rocket launchers to wreak havoc on the battlefield.
As the devs noted, every soldier on the battlefield is controlled by a next-gen multi-threaded AI which controls their decision-making, pathfinding, and loyalty. This, combined with a unique procedural animation system, will allow Kingmakers to offer an unprecedented level of character and combat fidelity.
In Kingmakers, you can seamlessly switch between combat and issuing orders, at any time. So, think of it as something like Shiny Entertainment’s Sacrifice. You will be able to directly issue orders to the warriors or leave it up to the AI and focus on the battle. You’ll also be able to allocate legions of archers, swordsmen, spearmen, and cavalry, build fortifications, and plan your next move.
Finally, the game will be powered by Unreal Engine 5. And, as you will see, it looks kind of cool. At least for its huge scale. Sure thing, we’ve seen better 3D models. But man, watching all these enemies on screen feels soooooooo good. I want more games with this amount of enemies.
tinyBuild plans to release this game later this year.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email