The Callisto Protocol feature 2

KRAFTON has removed Denuvo from The Callisto Protocol


Now here is a pleasant surprise. KRAFTON has just released a new update for The Callisto Protocol that removes the Denuvo anti-tamper tech from it.

The Callisto Protocol came out in December 2022. As such, it took almost a year and a half for the publisher to remove it. Still, this is good news for all those who boycotted the game due to it.

The last major update for this game came out in April 2023. That update added a Dismemberment Mode. However, at least from what I know, it did not improve its performance.

I’ve heard from some people that the game might be running better now that it no longer has Denuvo. So, I’m downloading it right now to test it. Sadly, I don’t have an extensive amount of benchmarks for it on the AMD Ryzen 9 7950X3D. However, I do have one at 1080p with Ray Tracing, so that’s how I’ll retest the game.

When it came out, The Callisto Protocol had major optimization issues. You see, this was one of those UE4 games that was mainly CPU single-threaded. Yes, in 2024, you can brute force your way. However, the game also had traversal stutters. So, I’m curious to see whether it still drops to 80fps on the AMD Ryzen 7950X3D.

I’ll be sure to update this article with the benchmarks. If there are major performance differences, I’ll be sure to publish a new article about it. If not, you’ll be able to find the benchmarks at the end of the article.

Stay tuned for more!

UPDATE:

The Callisto Protocol saw a 22% performance boost in minimum framerates on our main PC system. For those unaware, our main PC system is equipped with an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and an NVIDIA GeForce RTX 4090. So, from 80fps, we went to 98fps. That’s at Native 1080p on Max Settings with Ray Tracing. However, our average framerates remained exactly the same (120fps).

I should note that I’m also using the latest NVIDIA drivers. For all we know, NVIDIA may have improved the game’s performance. Since Steam does not allow you to downgrade to a previous version, I can’t offer an apples-to-apples comparison. Oh, and I also noticed fewer stutters in this latest version of the game. Not only that, but the game was not hammering like crazy one CPU core/thread. Instead, it was using 4-5 CPU threads.