James Windeler, the narrative director at Guerrilla Games, has revealed that LEGO Horizon Adventures will use Unreal Engine 5. Moreover, the game will feature some Ray Tracing effects. However, we don’t have any additional details about them. Still, Windeler claimed that the game will share some visual similarities with Builder’s Journey.
LEGO Builder’s Journey had amazing graphics on PC, with Ray Tracing effects like Ambient Occlusion, Global Illumination, Reflections, and Shadows. When it came out, it was one of the best RT games. So, I’m curious to see whether Horizon Adventures will have the same Ray Tracing effects with it on PC. And what about Nanite? A LEGO game feels like a perfect match for UE5’s Nanite.
LEGO Horizon Adventures will retell the story of Horizon: Zero Dawn in LEGO style. The game will be using an elevated fixed camera perspective. So, don’t expect a third-person camera like the one we saw in Guerrilla’s game.
It’s also worth noting that it will support couch and online co-op. According to the devs, the game has been designed for two-player action without the need for split-screen, providing an opportunity for family and friends to develop connections through collaborative play.
Sony will release LEGO Horizon Adventures on PC in Holiday 2024. You can also find here its debut in-engine trailer.
Stay tuned for more!
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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