Guerrilla Games and Studio Gobo have revealed the official PC system requirements for LEGO Horizon Adventures. LEGO Horizon Adventures tells the story of Aloy in the form of LEGO. The game will come out on November 14th on PC. So, let’s see what kind of a PC system you’ll need to run it.
To run it, you’ll at least need an Intel Core i5-8400 or AMD Ryzen 5 2600 with 16GB of RAM and an NVIDIA GeForce GTX 1650 or AMD Radeon RX 580. The game will need 30GB of free disk space, and it will require a PSN account.
The devs recommend using an Intel Core i5-10600K or AMD Ryzen 5 3600 with 16GB of RAM and an NVIDIA GeForce RTX 3070 or AMD Radeon RX 6800.
Guerrilla Games and Studio Gobo have not revealed the graphics settings, resolution and framerate these PC specs target. So, that’s a bummer. Still, from what we can see, the game should run smoothly on a lot of PCs.
LEGO Horizon Adventures will use Unreal Engine 5. Moreover, the game will feature some Ray Tracing effects. My guess is that there will also be support for NVIDIA DLSS 3 (and most likely AMD FSR 3.0).
LEGO Builder’s Journey had amazing graphics on PC, with Ray Tracing effects like Ambient Occlusion, Global Illumination, Reflections, and Shadows. When it came out, it was one of the best RT games. So, I’m curious to see whether Horizon Adventures will have the same Ray Tracing effects with it on PC.
Stay tuned for more!
LEGO Horizon Adventures PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1650 / AMD Radeon RX 580
- Storage: 30 GB available space
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-10600K / AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800
- Storage: 30 GB available space
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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