Paradox Interactive today announced that Magicka 2, sequel to the best-selling, award-deserving game Magicka, will be released on PC and PS4. Magicka 2 will bring the iconic spellcasting system, irreverent humor, and relationship-testing friendly fire into an all-new adventure with up to 4-player co-op. Featuring a story-driven campaign mode, new co-op gameplay features, and plenty of surprises, Magicka 2 will have players casting and blasting together on computers and consoles alike.
Fredrik Wester, CEO of Paradox Interactive, said:
“Millions of people enjoyed the first Magicka, even after their friends exploded their heads with an ‘accidental’ fire beam. The next chapter of the Magicka saga is going to introduce new twists on the gameplay and customization options, all presented with beautiful art and animation on the PC and PS4. Our players will be able to control their Wizards the way they like, assuming their fellow spellcasters let them live that long.”
In Magicka 2, Wizards will attempt to survive the next chapter of the Magicka tale, exploring a Midgård that has been ravaged by the recent Wizard Wars. Utilizing a new iteration of the dynamic Magicka spellcasting system, players will don a wide selection of robes and staffs, face new enemy classes, and seek guidance from Vlad, who is, thankfully, not a vampire.
Magicka 2 features:
• 4 Player Friendly Fire Co-op: Making and losing friends has never been better with all game modes supporting co-op, including hot-joining, checkpoints, and more supportive functionality.
• Venture into Adventure: Witness a Midgård mostly purged of Wizard-kind, save for a few remaining madmen, and encounter hordes of fantasy creatures great and small.
• Wizard Your Way: Try on your choice of robes, staffs, and weapons, each with special abilities of their own, to play as the Wizard of your choice.
• The Art of Artifacts: Discover the new “Artifact” system of Magicka 2, offering new gameplay changes and options to put new twists on each level.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email