Square Enix and Crystal Dynamics have announced that Marvel’s Avengers has been delayed until September 4th, 2020. According to Crystal Dynamics, this delay is that so the team can deliver the ultimate Avengers gaming experience.
As Crystal Dynamics stated:
“At Crystal Dynamics our ambition has always been to deliver the ultimate Avengers gaming experience. In order to achieve that goal, we have made the difficult decision to move the release date of Marvel’s Avengers to September 4, 2020.”
Marvel’s Avengers promises to offer players a rich experience, with a combination of Hero Missions and Warzone Missions. Hero Missions are single-player only and are part of the overall Campaign. These Hero Missions aim to showcase each hero’s unique abilities as you reassemble them to your growing roster. Warzone Missions will be available in solo or co-op with a group of up to four players. In co-op, you can have any Hero you want in your roster. Each mission dynamically scales based on the team size and player level.
Players in Marvel’s Avengers will also be able to customize Earth’s Mightiest Heroes in a number of ways. While each Super Hero will play true to their unique power sets, each will have the flexibility to play different based on the gear you equip and the skills you enable. Each hero has dynamic combo systems, Heroic moves, an intrinsic ability, and signature move sets to unlock and customize. You’ll also be able to customize these iconic Super Heroes with classic, fan-favorite, and all-new original outfits inspired by over 80-years of Marvel history.
Crystal Dynamics will spend this additional development time focusing on fine tuning and polishing the game.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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