Insomniac Games and Nixxes have revealed the official PC system requirements for Marvel’s Spider-Man Remastered. The teams have also detailed the game’s PC features, confirming that it will support Ray Tracing effects and NVIDIA’s DLSS and DLAA techs.
Going into more tech details, Marvel’s Spider-Man Remastered will have ray-traced reflections. Reflections will have varied quality levels, one of which is a new, higher-quality ray-traced mode that offers even more city detail.
The game will also have customizable settings for SSAO, texture filtering, LoD quality, and shadows. PC gamers can also expect support for windowed, full screen, and exclusive full-screen rendering modes.
Marvel’s Spider-Man Remastered will release on August 12th, and below you can find its PC system requirements. These specs also include the targeted resolutions and framerates. So yeah, kudos to Nixxes for offering such detailed PC specs.
Marvel’s Spider-Man Remastered PC System Requirements
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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