BioWare and Electronic Arts have released a new update for Mass Effect 3. This patch fixes – among other things – the face import issue that some gamers have experienced. In addition, the update fixes several crashes, an issue when an unresponsive game state could occur during transition after the Conduit level and an issue when saves from different accounts on the same computer could get locked. You can view the entire changelog below and the update will be auto-downloaded next time you run Mass Effect 3. Enjoy!
Mass Effect 3 Update Changelog:
-Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3
-Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
-Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
-Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
-Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
-Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
-Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
-Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
-Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
-Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
-Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email