505 Games and Limbic Entertainment have announced that their Unreal Engine 4-powered open-world online sandbox survival game, Memories of Mars, will release on Steam Early Access on June 5th. In order to celebrate this announcement, 505 Games released a new trailer that you can watch below.
Featuring a rich and vast environment to explore and introducing a unique “seasons” mechanic to enhance the competition of surviving the Red Planet, Memories of Mars promises to set the stage for an otherworldly gaming experience designed to keep gameplay fresh. As the press release reads, in the unique Seasons, which sets Memories of Mars apart from other survival games, death will be inevitable for even the most skilled players as periodic catastrophic solar flares wipe the planet’s surface of all life and player-made infrastructures on an ongoing basis. Some of the talents and abilities learned through the season can be backed up and carried over by a series of clones, allowing players the ability to download previous memories of how to build and craft to get a head start on surviving the next season.
Memories of Mars will task players with surviving the harsh and unforgiving landscape of the Red Planet while building a habitable homestead and competing against other players and enemy NPCs for resources and opportunities. Players can team up to explore, gather resources and build defense bases or go rogue and explore numerous locations including abandoned terraforming towers, mining sites, caves, canyons, meteor impact sites and more. Seasons will also serve to make the map feel new, with familiar places rearranged in new locations, exciting points of interest never-before-seen, added blueprints for creating different weapons and modules, novel enemies, updated events and more.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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