Konami has just released METAL GEAR SOLID Master Collection Vol.1 on PC, and it’s been a big disappointment. Metal Gear Solid 3: Snake Eater is the worst of the bunch, but luckily, there’s a mod that lets you play it at Native 4K.
First of all, in Metal Gear Solid 3, using a mouse is kind of a joke. Instead of offering raw mouse input, Konami tried to emulate the right thumbstick of a controller. And to make things worse, there’s no option to change how fast the mouse moves. So, if you can’t switch your mouse DPI on the fly, playing with a keyboard and mouse is a pain in the ass. And here’s the weird part: you can’t even change the keys on the keyboard. What’s up with that?
Now as we’ve already reported, the output resolution of all three Metal Gear Solid games is locked at 1080p. However, their internal resolution is at 720p and no, I’m not joking here. Yes, Konami is basically upscaling the game from 720p to 1080p. The end result is a blurry mess that makes all three games look awful (unless of course, you use a CRT monitor).
Thankfully, PC gamers quickly found a way to unlock the game’s internal resolution. Basically, they edited the game’s executable file via a HEX Editor. So, all you need to do is download these patched files.
Metal Gear Solid 3 1080p Mod
Metal Gear Solid 3 1440p Mod
Metal Gear Solid 3 4K Mod
Do note that these mods are only for Metal Gear Solid 3: Snake Eater. So no, you can’t use them for Metal Gear Solid or Metal Gear Solid 2.
Have fun!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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