Konami’s latest financial results revealed that Metal Gear Solid V: The Phantom Pain has shipped 5 million units (including downloads) since its launch. The game was released on five different platforms (PC, PS4, Xbox One, PS3 and X360) and according to Steamspy’s stats, the game sold around 750K copies on the PC.
While this shows that there is a market for Konami on the PC, it also indicates that the main focus of the company should – theoretically – be on consoles. But then again, this is Konami so expect more pachinkos and mobile games instead of new triple-A games.
What this also shows is that PC gamers want proper current-gen ports instead of the ridiculous old-gen ports of games like PES (which uses the same game engine and according to Steamspy’s stats sold only 46K copies).
MGS V: The Phantom Pain was based on the current-gen build and Kojima Productions did an amazing job with the PC version, as it implemented additional graphical features. Not only that, but the game runs really smooth on a variety of PC systems, and the development team has been releasing hotfixes ever since the game’s launch.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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