THQ has announced that Metro: Last Light, Company of Heroes 2 and South Park: The Stick of Truth will get delayed. According to the publisher, Metro: Last Light and COH2 are currently planned for a March 2013 release (both of them were meant to hit streets this January). South Park: The Stick of Truth, on the other hand, will get delayed a whole year, as it’s now scheduled for a 2014 release.
Jason Rubin, president of THQ had this to say about South Park: The Stick of Truth:
“I believe South Park’s market opportunity is significant. It is shaping up to be one of the most anticipated titles of calendar 2013. It is also an expansive title, encompassing multiple television seasons’ worth of content. We have been working closely with the co-creators of South Park, Matt Stone and Trey Parker, to make sure all of the game’s content performs to the high standards of the TV show, and this takes time. THQ is committed to giving gamers no less than the rich South Park game they have been waiting for and deserve.”
Rubin then said that both Metro: Last Light and Company of Heroes 2 have a lot of potential, therefore the publisher decided to give developers a couple of month to further polish them:
“We are also inspired by the potential for Metro: Last Light and Company of Heroes 2. I believe Metro: Last Light is a title that should set standards for visuals with its stunning atmosphere, unique location and cutting-edge style. Company of Heroes was one of the highest rated RTS titles in history, and Relic insists that the sequel live up to its pedigree. Giving both of these titles time to reach their full potential is the right thing to do for the products.”
So, a slight delay for Metro and COH fans, and a huge delay for South Park fans. We are also curious to see how Obsidian Entertainment will react to this delay, and whether this delay will have an impact on Project Eternity.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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