Deep Silver today released the ‘Developer Pack’ – the third piece of add-on content for Metro: Last Light and a kit that offers several opportunities to re-design the gameplay of the critically acclaimed first person shooter. It is now available worldwide on Steam and the Xbox Live, and the PlayStation Network in North America. It will be available on the PlayStation Network in Europe and the rest of the world tomorrow, September 18th.
There are three main parts to the Developer Pack:
-Players can experiment with every gun and attachment combination in the Shooting Range, and complete unique marksman challenges for each weapon
-The AI Arena allows players to pit customisable squads of human soldiers and mutants against each other, or prove themselves in several challenges
-Lastly, players can explore Metro’s cast of characters, and human and mutant foes, up close in the ‘Metro Museum’
The Developer Pack also includes an original solo mission – The Spider’s Nest – that will truly test the nerves of arachnophobes. Use your wits, your lighter, your torch… and the brand new Flamethrower to escape from a spider infested catacomb…
The Developer Pack costs just $3.99 / £3.19 / €3.99, and is the third of four add-on content packs to be included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 offers a discount over buying the packs separately, and also includes an additional exclusive weapon, the Abzats.
The final add-on content release for Metro: Last Light – the ‘Chronicles Pack’ – will arrive later this month and features three original single player missions that cast the player as four of the game’s standout characters – Pavel, Khan & Ulman, and Anna – and explore their side-stories away from Artyom’s adventure.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email