Now here is something really interesting. Microsoft and Turn10 have removed the loot boxes from Forza Motorsport 7 via its November update. As the development team noted, prize crates have been officially removed and in their place Turn10 added a new Race Shop feature, where players can grab items like Driver Gear, Mod cards, and more.
Needless to say that this is great news for all fans of Forza Motorsport 7. A bit late (as we’re pretty sure that Microsoft expects to earn more from Forza Horizon 4 than from Forza Motorsport 7 at this point) but it’s a welcome improvement nevertheless.
Furthermore, Turn10 has made some important changes to collisions in Forza Motorsport 7, which will improve both the single- and multiplayer experiences for all drivers. As Turn10 stated, these changes can be found across three different areas of the game:
- We’ve improved energy dissipation between bodies, as well as the way tire friction is calculated during a collision. This is a global change, which results in “softer” collisions, where collisions absorb energy and the collision impulse happens over a longer period of time.
- In multiplayer events, collisions are now resolved locally and blended when the game receives an update from other player(s) in the same multiplayer match. Effectively this means that multiplayer collisions now work like single-player collisions, even in high-latency scenarios.
- A new Collision Assist setting scales the amount of body rotation a car can impart on another car in a crash. Players can choose to turn the Collision Assist on or off and players will have the option to create lobbies that use this assist (or ones that do not). This collision assist is meant to curb griefing; and a car hit by a car with this assist engaged will also receive the assist.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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