DirectX 12 feature

Microsoft officially announces the DirectX 12 Agility SDK


Earlier this month, we informed you about a new DX12 SDK that would be coming on PC. And today, Microsoft has officially announced the DirectX 12 Agility SDK.

As Microsoft noted, games can use the Agility SDK to light up the latest features on any device with the Windows 10 November 2019 Update or newer. What this means is that all upcoming DX12 Ultimate games will not force PC owners to upgrade their operating systems.

Nick Penwarden, Vice President & Engineering at Epic Games, said:

“Our collaboration with Microsoft on the DirectX 12 Agility SDK enables us to easily implement forward-looking Unreal Engine features. Additionally, the new distribution model makes them quickly available to our developer and player communities.”

Tom Holmes, Engine Architect at 343 Industries, added:

“The DirectX 12 Agility SDK allows us at 343 to be confident that the latest innovation from the DirectX team runs for nearly all of our PC players.”

Chris Tector, Studio Software Architect at Turn 10 Studios, concluded:

“The DirectX 12 Agility SDK will allow us to adopt the latest DirectX 12 features faster than ever. We are really excited about what this change means for the future of Forza Tech at Turn 10 and Playground Games.”

DX12 Agility SDK comes with support for the full DirectX 12 Ultimate feature set and Shader Model 6.6.

Stay tuned for more!