Microsoft has announced that it will hold its Game Stack Live event on April 21st. During that event, the team will reveal its DX12 “Agility” SDK, as well as some new DirectX 12 features.
As WindowsCentral noted, the DX12 Agility SDK aims to “solve a pain point for developers who say adopting new DirectX12 graphics features is cumbersome.”
With this new DX12 SDK, it will be easier to adopt the new features of this latest API. Furthermore, it won’t interrupt or impact existing games, and come with more reliable bug fixes.
Moreover, this new SDK will come with a new shader model, Shader Model 6.6.
Lastly, Microsoft will also demonstrate a range of existing and new DirectX 12 features during that event, including toolsets for HDR support across Windows 10 and Xbox. The team will also discuss DirectStorage for PC.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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