Milestone has unveiled a teaser trailer announcing the return of Screamer, the 1995 title that pushed the boundaries of racing games, set a new benchmark in the genre, and brought the excitement of virtual races from arcades into players’ homes.
Embracing the trailblazing spirit of the original, Milestone has reimagined its most iconic IP, combining over 30 years of expertise in racing games to craft a brand-new experience with standout fighting mechanics destined to leave a lasting impact on the genre, just as the original did in the ’90s.
This brand-new Screamer will seamlessly blend high-octane arcade action with gameplay dynamics and a deep storyline enriched by interwoven character arcs. Drawing inspiration from anime and manga from the ’80s and ’90s, the game’s narrative and visual framework will be its beating heart and soul. The game features contributions from industry-leading partners, including animated cutscenes created in collaboration with Polygon Pictures—one of the oldest and most renowned Japanese animation studios—and the acclaimed American actor Troy Baker, one of gaming’s most recognizable voices.
Combining plot themes of human will, revenge, love, and greed with classic sci-fi imagery, Screamer aims to immerse players in the clash between personal desires and external forces that seek to control them. This journey unfolds through the eyes of a diverse cast of characters involved in a street racing tournament organized by a mysterious figure.
To be honest, I was more of a fan of Screamer 2 and not of the first Screamer game. Back in the 90s, I was a big rally fan. So, Screamer 2 felt better in my eyes. So, let’s see if this remake will change my mind.
Milestone plans to release Screamer in 2026.
Enjoy the trailer and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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