Electronic Arts held an E3 2013 analyst call, in which it revealed some new information about the reboot of Mirror’s Edge. According to EA Labels president Frank Gibeau (and spotted by NeoGAF‘s Nirolak), this Mirror’s Edge game won’t be a shooter, will have more of Faith who won’t be constantly running from here and there, and could not happen on current or older generation platforms (excluding the PC of course).
As Frank Gibeau said:
“I can tell you one thing. It’s a very different Mirror’s Edge experience than the first game.
Obviously as you saw in the trailer there are some things that will clearly remain the same. We’re not going to break what the game was good at. But in general, though, there are some changes, which are for the better I think.”
This will trouble a lot of fans, as most of them wanted a sequel to Mirror’s Edge and did not want a reboot. Most of its fans wanted more of THAT Mirror’s Edge and not something completely new. Not only that, but the game won’t be focused on the ‘running’ core features of the first title
Frank Gibeau continued:
“The first game was a lot about running away from things. And, even though you want to have sections with that, you also want Faith… she’s a powerful character and you want her to take control. You’ll see a little bit more of that in this game.
Again, we’re not going to turn this into a shooter. On the contrary, in fact. But we are going to evolve Faith and the story. Once we show more of this people will be genuinely excited. I am personally extremely excited about it.”
Since Electronic Arts and DICE have not revealed anything about this new Mirror’s Edge (apart from its teaser trailer) it’s only natural to get scared about what these two companies may do to one of our most beloved franchises. We do know that Mirror’s Edge will be an open-world title, so here is the first big change compared to its predecessor. And as you’d expect, both EA and DICE feel a bit like us about it; they love this franchise. Or at least that’s what they state publicly.
Frank Gibeau concluded:
“We knew we were going to come back to it one day, and we’ve had a small team on it on and off in conceptual mode. Not until Sarah approached me and [General Manager] Karl-Magnus Troedsson and said, ‘I have something I want to pitch to you guys,’ – we got that pitch and I was amazed by what she showed us. I said, ‘yes, this is it. We’re now going to do it.’
We were waiting for the right idea. I’m so excited that the idea itself is so different and spectacular that it can only work on future machines, like the Xbox One and PS4 and PC. That’s when I knew we had the right idea.”
Gibeau claimed that this new Mirror’s Edge game can only work on Xbox One, PS4 and PC. Could this mean that DICE’s new title will be taking advantage of the Cloud? This seems plausible. After all, we can’t find any reason (apart from its visuals) that this game could not happen on X360 or PS3.
We’ll have to wait and see, however this new Mirror’s Edge game won’t be the same as its predecessor. And that’s a fact. The big question is whether it will be better or worse than it!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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