Monster Hunter World Iceborne feature

Monster Hunter World Iceborne Patch 10.12.00 adds High Resolution Textures, DX12, Fidelity FX & more


Capcom has just released Monster Hunter World: Iceborne on the PC. Alongside the expansion, the Japanese team released a brand new update for both Iceborne and the base game. Patch 10.12.00 brings a lot of improvements, as well as a DirectX 12 renderer.

The PC version of Iceborne includes features a high resolution texture pack, customizable graphical settings, and support for FidelityFX CAS. Furthermore, the game supports NVIDIA’s DLSS tech. Additionally, mouse-and-keyboard controls have been revamped across the board to better suit the new actions and abilities on PC.

Update 10.12.00 also adds some new advanced graphics settings. These new settings are: Capsule AO, Contact Shadows and Snow Quality.

It’s also worth noting that the Highest setting for Graphic Settings now sets Dynamic Range to 32-bit and not 64-bit.

You can find the full list of changes and improvements for the Monster Hunter World: Iceborne here.