Our reader ‘Cristian Fabian Munoz Isla’ has updated us about the progress of his amazing Mortal Kombat II SNES mod for Doom. Cristian added a cool custom map to his mod that will bring a lot of memories to all 16bit console fans. This map features a big Super Nintendo with 2 joypads, and each of those has its own visor.
As Cristian told us:
“I added 2 properties of the snes machine: if you hit the floor of the power button (left side), go to next map (arcade), but if you touch the reset button (right side), the game is restarted (this is necesary if appear some bugs could affect the game or if someone cant continue the fight and want to another replace him.”
This mod is 75% complete, and will feature some new fatalities as Shang Tsung will be able to transform into the cyberdemon and kill the enemy with its rocket launcher.
Moreover, Human Smoke could be playable as secret character.
This mod looks really cool, however there are still some issues with some hit-boxes and the movement/animation system of the MK2 characters while gaming. There are occasions when the whole thing feels like a somehow average Mugen title. Here is hoping that Cristian will be able to address these issues before releasing it.
Enjoy a video from the latest version of the MK2 mod for Doom!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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