Warner Bros today announced Mortal Kombat X, NetherRealm Studios’ next highly anticipated installment in its legendary, critically acclaimed fighting game franchise that propels the iconic franchise into a new generation. Mortal Kombat X is scheduled for release in 2015 for the PS4, Xbox One, PS3, X360 and PC. Mortal Kombat X will make its first public appearance at Electronic Entertainment Expo (E3) 2014 in Los Angeles.
Martin Tremblay, President, Warner Bros, said:
“Mortal Kombat is our acclaimed, world-renowned franchise and we are now advancing the fighting genre with Mortal Kombat X. NetherRealm Studios is best in class at delivering games fans love and they are taking their iconic brand to the next level with Mortal Kombat X.”
Ed Boon, Creative Director, NetherRealm Studios, added:
“Mortal Kombat has always been about over-the-top, visceral fighting and with Mortal Kombat X we wanted to utilise the power of new-gen consoles to give players our most intense game yet. The team has worked hard to make sure Mortal Kombat X delivers everything fans expect along with new characters, new game modes and an all new graphics engine.”
Mortal Kombat X aims to combine cinematic presentation with all new gameplay to deliver the most brutal Kombat experience ever, offering a new fully-connected experience that launches players into a persistent online contest where every fight matters in a global battle for supremacy.
Moreover, and for the first time, Mortal Kombat X will give players the ability to choose from multiple variations of each character impacting both strategy and fighting style.
Players will step into an original story showcasing some of the game’s most prolific characters including Scorpion and Sub-Zero, while introducing new challengers that represent the forces of good and evil and tie the tale together.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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