Black Bean Games and Milestone have released the latest development diary episode for their upcoming motocross racing title MUD – FIM Motocross World Championship. The latest episode discusses the technology used in the game to create the lightning effects, animations, track composition and terrain deformation system.
Starring in the 3rd Development Diary is Michele Caletti (MUD Game Director), Mauro Ferrari (Art Director) and Michele Bertolini (Lead Artist).
MUD FIM Motocross World Championship is scheduled for release in April 2012 for Xbox 360, PS3 and PC.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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